Custom software (color, silent), website (HTML, css, glsl, javascript)
Edition of 1, 1 AP
Sarah Friend continues her interest in simulations and mathematical games with gentle automata (touching grass). A swamp-like moire of grass images pairs with a touch-sensitive recreation of John Conway's Game of Life, an early cellular automata that allows patterns that seemingly grow without limits. The patterns are born from simple rules, but evolve in complex surprising ways - visually evoking microbes or soil markets.